![]() The console is undocumented and behaves differently from the browser one (e.g. It's not slow enough that I can reasonably make any adjustment during gameplay though The game is very slow! Debugging a program takes a very long time. ![]() The documentation doesn't mention anything about rates (how fast is energy harvested/transferred?) The documentation doesn't mention anything about ranges (how far can I be from base or star to transfer energy?) Additionally the details for "divide()" are a copy of the details for "move()" (bad copy/paste) This is not covered in the tutorial and I don't know what kind of advantage this gives. The documentation doesn't mention what merging and dividing is for. I like the concept, but there seems to be a lot of problems for a "beta":
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